Experimenting with integrating WASM compiled from Rust. This is loosely done with the idea of web app game development.

Used this guide to compile rust code into WebAssembly: https://rustwasm.github.io/docs/book/game-of-life

Copied the `/pkg` folder into this project. Don't want to bring in the complexity (yet!) of configuring the wasm compiling process into vite & sveltekit.

TODO

  1. Look into database integration (use browser storage?)
  2. Production bundle size